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11.0	REFERENCES.

GRAPE, GUNNAR R.
	Model Based (Intermediate-Level) Computer Vision.
	Standford A.I. Memo AIM-201. 1973.

FALK, GILBERT.
	Computer Interpretation of Imperfect Line Data as a 
	Three Dimensional Scene.
	Standford A.I. Memo AIM-132. 1970.

AGIN, GERALD J.
	Representation and Description of Curved Objects.
	Standford A.I. Memo AIM-173. 1972.

FIEGENBAUM, EDWARD A.

EARNEST, L.

TENENBAUM, M

SCHMIDT, R

DUDA & HART

MC CARTHY & HAYES

SWINEHART et al.		SAIL MANUAL

FELDMAN	et al.			LEAP PAPER

FALK, FELDMAN & PAUL.		Hand/Eye Polyhedron Representation Paper.

ROBERTS

SOBEL

QUAM
References:

1. AGIN
	Representation and Description of Curved Objects
	Stanford Artificial Intelligence AIM-172, 1972.

2. COXETER
	Introduction to Geometry
	John Wiley & Sons, Inc. New York. 1961.

3. EVES
	A Survey of Geometry.
	Allyn and Bacon, Inc. Boston. 1965.

4. FALK
	Computer Interpretation of Imperfect Line Data
	as a Three Dimensional Scene.
	Stanford Artificial Intelligence AIM-132, 1970.

5. FELDMAN, FALK & PAUL
	Computer Representation of Simply Described Scenes.
	Stanford Artificial Intelligence SAILON-52, 1969.

6. GUZMAN
	Computer Recognition of Three Dimensional Objects.
	Project MAC Technical Report, 1968.

7. KNUTH
	The Art of Computer Programming.
	Volume 1 - Fundamental Algorithms.
	Chapter 2 - Information Structures.
	Addison-Wesley. Reading,Mass. 1968.

8. ROBERTS
	Machine Perception of Three Dimensional Solids
	Lincoln Laboratory Technical Report #315, 1963.

9. SOBEL
	Camera Models and Machine Perception.
	Stanford Artificial Intelligence AIM-121, 1970.